Version 22 (modified by 10 years ago) (diff) | ,
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Building BOINC on Unix
The C++ part of BOINC consists of several components, divided into directories as follows:
- client/
- the BOINC client
- cliengui/
- the BOINC Manager (GUI for the client)
- sched/, tools/
- the BOINC server
- api/
- API for BOINC applications
- lib/
- utility functions, used by all the above.
To build these components on Unix, first install the software prerequisites and get the BOINC source code. Then, in the source code directory, type
./_autosetup ./configure [see options below] make
If you're creating a project, you need the server and API (you don't need the client software; participants can get that from the BOINC web site). Use
./configure --disable-client --disable-manager
If you're porting the BOINC client to a new platform, use
./configure --disable-server
If you're developing or porting a BOINC application, you need only the API:
./configure --disable-server --disable-client --disable-manager
Configuration
Usage:
./configure [OPTION]... [VAR=VALUE]...
You can use environment variables to override the choices made by configure
or to help it to find libraries and programs with nonstandard names/locations.
To assign environment variables (e.g., CC, CFLAGS...), specify them as VAR=VALUE
.
Example: to compile BOINC with strict compiler warnings, use
./configure CXXFLAGS="-Wall -W -Wshadow -Wpointer-arith -Wcast-qual -Wcast-align -Wwrite-strings -fno-common "
Defaults for the options are specified in brackets.
Configuration
- -h, --help
- display configuration options and exit
- -h, --help
- display configuration options and exit
- --with-boinc-platform=NAME
- Override the BOINC platform name determined by autoconf. i.e. Use NAME as platform to compile into the client. Only necessary if configure does not recognize your platform correctly by default. You can check the platform after the configure step by looking at the value of the HOSTTYPE variable in config.h
- --with-boinc-alt-platform=NAME
- Use this option to build an client that supports an alternate platform name. For example, on a x86_64 linux system that supports both 64 bit and 32 bit executables, you might specify --with-boinc-platform=x86_64-pc-linux-gnu and --with-boinc-alt-platform=i686-pc-linux-gnu.
Installation directories
- --prefix=PREFIX
- install architecture-independent files in PREFIX [
/usr/local
] By default,make install
will install all the files in/usr/local/bin
,/usr/local/lib
etc. You can specify an installation prefix other than/usr/local
using--prefix
, for instance--prefix=
. For better control, use the options below.
Optional Features
- --disable-FEATURE
- do not include FEATURE (same as --enable-FEATURE=no)
- --enable-FEATURE[=ARG]
- include FEATURE [ARG=yes]
- --enable-debug
- enable tracing and debugging flags for all components (alternatively, include -g in CFLAGS and CXXFLAGS)
- --disable-server
- disable building the server component
- --disable-manager
- disable building the manager component (Disabled automatically if configure can't find wxWidgets)
- --disable-client
- disable building the client component. Default: --enable-server --enable-client --enable-manager: builds server, client and manager.
- --enable-shared[=PKGS]
- build shared libraries [default=yes]
- --enable-static[=PKGS]
- build static libraries [default=yes]
- --disable-static-linkage
- disable static linking of certain libraries
- --enable-client-release
- Try building a portable 'release-candidate' (currently implemented for Linux and Solaris only): this links libstd++ statically. You will probably need gcc-3.0 for this to produce a portable client-binary. It is therefore recommended to use CC=gcc-3.0 and CXX=g++-3.0 for this. (Default = no)
Optional Packages
- --with-PACKAGE[=ARG]
- use PACKAGE [ARG=yes]
- --without-PACKAGE
- do not use PACKAGE (same as --with-PACKAGE=no)
- --with-x
- use the X Window System
- --with-apple-opengl-framework
- use Apple OpenGL framework (Mac OS X only)
- --with-wxdir=PATH
- Use installed version of wxWidgets in PATH
- --with-wx-config=CONFIG
- wx-config script to use (optional)
Environment variables
- CC
- C compiler command
- CFLAGS
- C compiler flags
- LDFLAGS
- linker flags, e.g. -L<lib dir> if you have libraries in a nonstandard directory <lib dir>
- CPPFLAGS
- C/C++ preprocessor flags, e.g. -I<include dir> if you have headers in a nonstandard directory <include dir>
- CXX
- C++ compiler command
- CXXFLAGS
- C++ compiler flags.
- CPP
- C preprocessor
- CXXCPP
- C++ preprocessor
- F77
- Fortran 77 compiler command
- FFLAGS
- Fortran 77 compiler flags
- MYSQL_CONFIG
- mysql_config program
Adding new directories
The top-level Makefile.am
contains the SUBDIRS=
line which sets up directory recursion,
and the rules for creating source distributions.
Each subdirectory's Makefile.am
contains the rules for making the binaries
and libraries in that directory and any extra files to distribute.
If you create a new directory with another Makefile.am
, you should
- make sure the directory is referenced by a
SUBDIRS=
line from its parentMakefile.am
- add it to the AC_CONFIG_FILES directive in
configure.ac
.
Client version number
To set the BOINC client version:
set-version 5.12.47
in the BOINC top-level source directory.
This updates the AC_INIT
line in configure.ac
and regenerates files that use the version numbers
(config.h, py/version.py, test/version.inc, client/win/win_config.h, Makefiles)
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