= Creating application versions =
The create new applications versions:
* Create the directory structure described below
to store applications files
* From the project's root directory, run '''./bin/update_versions'''.
== Application directory hierarchy ==
Application versions are stored in a directory hierarchy
under '''apps/''' in the project root directory.
The hierarchy has the following structure:
{{{
apps/
appname1/
1.0/
windows_intelx86/
(files)
windows_intelx86__cuda/
(files)
i686-apple-darwin/
(files)
... other platforms
1.1/
... other versions
appname2/
... other apps
}}}
The version directories have names of the form PLATFORM or PLATFORM_PLANCLASS.
The contents of a particular directory are:
* application files
* signature files (FILENAME.sig)
* a "version description file", '''version.xml'''
The structure of '''version.xml''' is:
{{{
PNAME
[ ]
[ ]
[ LNAME ]
[ URL0 ]
[ URLn ]
... more s
[]
}}}
File attributes include:
* '''physical_name''': the name of the file on disk.
* '''main_program''': designates the main program.
* '''copy_file''': the file is to be copied into the runtime directory
on the client, rather than being linked to.
* '''logical_name''': if '''copy_file''' is present, then name of the file
in the runtime directory.
* '''url''': URLs from which the file can be downloaded.
Use this if you want to mirror your executables on separate servers.
The executables must be present on the main server,
at least while '''update_versions''' is run.
You only need to list files that have a '''main_program''' or '''copy_file''' attribute,
or whose logical name is different from its physical name.
Other options:
* '''dont_throttle''': set if the app does its own CPU throttling (e.g., the [VboxApps Virtualbox wrapper]).
If the application has only one file (the main program),
you don't need a '''version.xml''' file.
If your application includes executable files other than the main program,
make sure that their user execute (u+x) flag is set
(relevant for Unix and Mac versions).
Also note that you will want to give your graphics program the logical name 'graphics_app' - so you would want an entry such as the following:
{{{
qcn_graphics_6.65_i686-apple-darwin
graphics_app
}}}