Version 8 (modified by 17 years ago) (diff) | ,
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API for multi-thread apps
Why write a multi-threaded app?
The average number of cores per PC will increase over the next few years, possibly at a faster rate than the average amount of available RAM.
Depending on your application and project, it may be desirable to develop a multi-threaded application. Possible reasons to do this:
- If your application's memory footprint is large enough that, on some PCs, there's not enough RAM to run a separate copy of the app on each CPU.
- If you want to reduce the turnaround time of your jobs (either because of human factors, or to reduce server occupancy).
Writing and debugging a multi-threaded app is hard. You may be able to use languages like Titanium or Cilk, or libraries of numerical "kernels" that are multi-threaded.
Assumptions
Suppose an app A uses NT(A) threads.
Ideally, on a host with N CPUs, we want NT(A), summed over running apps, to be about N. If it's less, we're not using CPU time. If it's more, then
- we increase latency without increasing throughput
- we use more RAM than needed
- synchronization overhead is high
We assume that applications may be able to change NT(A) dynamically in response to suggestions from BOINC.
Example: suppose
- we have an 80-core CPU
- app A can use 1,2,4,8,16,32 threads
- app B can use 1,2,4,8,16,32,64 threads
Then we want to have either (16, 64) or (32, 32, 16) threads most of the time.
Proposal
API functions:
int boinc_nthreads_hint();
An application calls boinc_nthreads_hint()
periodically,
at points where it is able to change its number of threads.
It returns a suggested number N of threads.
The application should change its number of threads to
a value as large as possible but no greater than N.
void boinc_nthreads(int actual, int possible);
An application calls this to report its actual number of threads, and its maximum possible number of threads. It should call this whenever either quantity changes.
A WU DB record can specify "max average threads", an estimate of the average value of NT(A) on a host with arbitrarily many CPUs. This is used by the client and scheduler to estimate completion time.
Implementation
Shared-memory messages:
- core->app (process control channel):
<target_nthreads>
- app->core (process control channel):
<actual_nthreads>
Client maintains estimates of CPU efficiency per job,
uses this to scale target_nthreads
.
Implementation (enforce_schedule()
):
as we schedule jobs, decrement CPU count by scaled actual_nthreads
.
rr_simulation()
needs to be modified too.
Notes
The average number of processors used, Ncpus(A), may be less (because of I/O or synchronization).