Ticket #115: windowssdk.patch

File windowssdk.patch, 922 bytes (added by AlbertStrasheim, 17 years ago)
  • api/boinc_gl.h

     
    2525#  include <GL/gl.h>
    2626#  include <GL/glu.h>
    2727#if !defined(__MINGW32__) && !defined(__CYGWIN32__)
     28#if !defined(_WIN32_WINNT_LONGHORN)
    2829#  include <GL/glaux.h>
     30#endif
    2931#else
    3032#  include <GL/glext.h>
    3133#endif
  • lib/stackwalker_win.cpp

     
    188188    return bRetVal;
    189189}
    190190
    191 BOOL CALLBACK SymEnumerateModulesProc(LPSTR /* ModuleName */, DWORD64 BaseOfDll, PVOID /* UserContext */)
     191BOOL CALLBACK SymEnumerateModulesProc(PCSTR /* ModuleName */, DWORD64 BaseOfDll, PVOID /* UserContext */)
    192192{
    193193    IMAGEHLP_MODULE64   Module;
    194194    char                szSymbolType[32];