Ticket #115: windowssdk.patch
File windowssdk.patch, 922 bytes (added by , 17 years ago) |
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api/boinc_gl.h
25 25 # include <GL/gl.h> 26 26 # include <GL/glu.h> 27 27 #if !defined(__MINGW32__) && !defined(__CYGWIN32__) 28 #if !defined(_WIN32_WINNT_LONGHORN) 28 29 # include <GL/glaux.h> 30 #endif 29 31 #else 30 32 # include <GL/glext.h> 31 33 #endif -
lib/stackwalker_win.cpp
188 188 return bRetVal; 189 189 } 190 190 191 BOOL CALLBACK SymEnumerateModulesProc( LPSTR /* ModuleName */, DWORD64 BaseOfDll, PVOID /* UserContext */)191 BOOL CALLBACK SymEnumerateModulesProc(PCSTR /* ModuleName */, DWORD64 BaseOfDll, PVOID /* UserContext */) 192 192 { 193 193 IMAGEHLP_MODULE64 Module; 194 194 char szSymbolType[32];